Author Archives: Lucas

Albert M. Fine’s PIECE FOR FLUXORCHESTRA

AM FINE FLUXORCHESTRA

This tiny image is all I could dredge up on the web for this wonderful Fluxus performance. It looks like the score used to be available at Printed Matter, but not anymore.

I conducted an enactment of this piece in 2002 at the Experimental Art Foundation in Adelaide (precisely, at the Mercury Cinema) – a few notes on the larger project within which the event was conducted are here. For this enactment, I re-typed all of Fine’s scores and customised them a bit for the local context, and I also added in a few extra performers.

Here’s how the piece works:

There’s an individual score, typed up on an individual card for each performer, and each performer is in the dark about what the others are going to do. From memory, there are 24 performers.

Each score has a series of numbers running down the page, 1 to 15. These represent minutes. Thus the piece goes for 15 minutes. Each performer has to watch the clock and carry out the relevant instruction as each minute ticks around. If a number has nothing written next to it, the performer does nothing.

When I conducted the work, I inserted it as a ‘secret’ piece in the middle of an evening of film screenings called “Film” films? Fine! at the Mercury Cinema in Adelaide. The films shown were Buster Keaton’s Film and Gustav Deutsch’s Film Ist.

There were more than 24 people in the audience. Those who were not performers in the Fluxorchestra had no idea about what was going to happen.

The event was the aggregate of all the things that took place within that fifteen minutes.

It was pretty impossible to document. A video was shot – it’s mainly useful for the audio recording however, as the cinema was quite dark.

Here’s a re-typing of the score for the first performer:

AM FINE: PIECE FOR FLUXORCHESTRA. FLUXPERFORMER NO.1

1.
2. Clap loudly at indeterminate intervals for short lengths of time
3. Yell: “Damn this boredom”, get up and walk out.
4.
5.
6.
7. Re-enter and sit somewhere else, eating a bag of potatochips loudly, sharing them with your neighbors. When the bag is empty, inflate and
8. explode it with a bang if possible.
9. Chat with your neighbors, interrup it suddenly without warning and yell: “What do you think this is – Ben Vautier and Total Art?” then
10. resume your conversation
11. Continue conversation or remain quiet. Burp.
12. Get up and walk out. Come right back in and announce: “I’m as much
13. it as anything.” Sit in original seat.
14. Take a balloon from pocket and inflate it until it bursts.
15. Walk out.

“Experimental Art” is a Tautology

In the process of putting together a grant application on behalf of the Big Fag Press, I’ve been thinking a little about the notion of experimentation in art. This has been prompted by a new category of funding, called “Experimental Art Grants“:

These grants support artists, groups and organisations investigating experimental arts.

It is an open grant category for any stage of your experimental arts activity that meets the selection criteria.

Some examples of what you might apply for include investigating new emerging and experimental arts processes in a creative arts lab or through workshops; initiating innovative creative collaborations and partnerships; or creating and/or presenting new and experimental art work.

To keep this program as open as possible, Inter-Arts will consider any proposal from artists proposing to explore emerging or experimental arts.

Two questions:

  1. what the hell is “experimental art”?
  2. are there any examples of art which are not experimental?

…if the answer to question 2 is NO, then what is the need for this grant category?
If all art is inherently experimental, then surely the existing categories of art funding would already adequately support the experimental.

Continue reading

The Pet Sounds Project

I wrote the following post during 2012, on my class blog for MEDIA ARTS 301. I’m transposing it here as it may have broader appeal… It details a collaborative project, involving pigeons, which I am keen to get off the ground, working with media arts students. So far I’ve not found the right class or assignment to slot it into. It could even be carried out with a small group of students who have already graduated, as a pathway project to working collaboratively outside the university context.

dubstep pigeons

Ok, so I want to begin by saying, I have no idea what the term “Dubstep Pigeons” could even mean.

A quick google shows that it’s the name of a live music act in northern England. I imagine that band is probably really good (and I love their logo), but apart from the “music” part, they don’t really have anything to do with this project.

It was Stacey [media arts student 2012] who came up with this term “Dubstep Pigeons” to describe the collaborative “pigeon project” which I’ve been thinking about for over a year now, and which I’ve been muttering about to anyone who will listen, and which I’ve been looking for an opportunity to carry out. But as I say, its relationship to the respected Dubstep flavour of dance music may only be coincidental…

In the blog entry which follows, I’ll outline my vision for the project. Maybe some of you want to get involved as part of your Major Project for semester 1.
Continue reading

“The Artist as…”

social intersections screen shot

In 2012, together with m’colleague Brogan Bunt, I had the pleasure of creating and teaching a new subject at UOW called “Social Intersections“:

This subject examines how creative practice can engage with social forms and processes.
The aim is to encourage conceptually informed, interdisciplinary practice that reflects upon dimensions of social space and history. Students gain a critical understanding of relevant traditions of creative practice and develop individual and collaborative projects that reconsider the relationship between art and society.

The students did some really interesting projects and we had a bunch of excellent discussions in class about this “new” form of art, which engages with social relations as a material. We had good experiences with getting the students to use blogging to track their own progress throughout the semester.

I’m in the process of archiving the class blog, and clearing the decks so that in 2013, our new batch of students can start filling it up with their work.

I figured that some of the lecture notes from the subject might be more widely useful, so I’m cross-posting them on this here blog. Below I have cut and pasted an entry I wrote under the notional title of “Modes of Engagement”, which was intended to provide a cross-section (albeit incomplete) of ways in which artists might engage with the world, by acting “as” practitioners of other (non-art) disciplines…

Continue reading

WordPress Pharma hack removal instructions

these are notes to self compiled with help from greg. not guaranteed to work for others. proceed with caution!

Starting from this:

http://blog.sucuri.net/2010/07/understanding-and-cleaning-the-pharma-hack-on-wordpress.html

- —

1. back up the database and uploads folder, and your theme folder, and scrap everything else (wordpress core files and plugins).

(copy whole wordpress folder to “mywordpressfolder.pharma” for example – you can always retrieve files you need from this folder later)

(backup database via myphpadmin to desktop)

delete original wordpress install folder.

- – -

2. run those SQL commands on the infected database:

delete from wp_options where option_name = ‘class_generic_support’;
delete from wp_options where option_name = ‘widget_generic_support’;
delete from wp_options where option_name = ‘fwp’;
delete from wp_options where option_name = ‘wp_check_hash’;
delete from wp_options where option_name = ‘ftp_credentials’;
delete from wp_options where option_name = ‘rss_7988287cd8f4f531c6b94fbdbc4e1caf’;
delete from wp_options where option_name = ‘rss_d77ee8bfba87fa91cd91469a5ba5abea’;
delete from wp_options where option_name = ‘rss_552afe0001e673901a9f2caebdd3141d’;

(make sure the quotation marks are “raw” quote marks (unformatted, not “smart”)

when inside phpmyadmin, hit the “SQL” tab and cut and paste the above code within the “run SQL query on database”

- – -

3. check the uploads folder for bad files

using the terminal (ssh shell)

cd wp-content
find uploads/ -name *php -delete

- – -

4. reinstall latest wordpress and plugins from scratch

using dreamhost one click installer, put new wordpress install where the old one used to be
point the database to your old database

however, dreamhost thinks you’re making a brand new blog, so gives a new database table prefix to this new install. it also makes the new wp-config.php file point to these new database tables.

so, you need to edit your wp-config file to set the database prefix to be wp_ (ie, the old database tables prefix)

now in phpmyadmin, delete the new database tables which dreamhost created:
(select them and then click “with selected” and then “drop” (in sql, drop means delete table)

- – -

5. Move the cleaned uploads, and theme folders to their normal place

(move them from mywordpress.pharma to the clean mywordpress folder)

in terminal:

cd ~/mydomain.com

mv mywordpress.pharma/wp-content/themes mywordpress/wp-content/

and also:

mv mywordpress.pharma/wp-content/uploads mywordpress/wp-content/

6. check it all works! If so, then move to next step…

7. Delete the mywordpress.pharma folder:

rm -rf ~/mydomain.com/mywordpress.pharma

Touchy Feely

Amy Spiers is an artist from Melbourne with an interest in participation and social engagement in art. She and Pip Stafford have curated a series of events and an exhibition in Hobart, in late January 2012, called Touchy Feely.

The preamble to Touchy Feely includes a series of questions which the participants hope to address:

  • Should the “skill set” of art be instrumentalised to make a better world?
  • Is there a role for hope, compassion and optimism in art, without having to take an evangelical or moralistic position?
  • In our current situation, is it actually politically irresponsible to creatively express despair, unease and tension?
  • Is contemporary art marked by a facile cynicism, heartlessness and nihilism?
  • Or is relational and socially engaged art in Australia too sentimental, ethical and uncritical?

First of all, I want to say that it’s really great that artists are starting to draft up these kinds of questions about participatory, relational and socially-engaged art practices (or whatever else you want to call them). Hashing out the ethics and aesthetics of the work we do is an important step in “the maturing of the profession”, if you could call it that.

On the other hand, the first job of work to be done in answering these questions might be to rephrase them. For instance, “ethical” is strangely lumped in together with “sentimental” and “uncritical”; “cynicism” is likened to “nihilism”; and “hope” and “compassion” are cast as the opposites of “evangelism” and “moralism”. One of the tricky things for the participants in Touchy Feely might be to try and navigate their way through all this terminology without losing touch with the reality of actual projects. Perhaps a better way might be to dwell in the actuality of the work, and from there begin to reformulate these questions and assertions. Continue reading

The Human Fax Machine

The following is a set of instructions for a workshop activity I ran in Tasmania recently for the Convergence Lab. The original activity was devised by Brogan Bunt, and together with Brogan, I developed it in collaboration with Bettina Frankham at UOW Media Arts.

The instructions below are by now fairly refined… although having carried it out in Hobart with nearly 60 highly trained artists and teachers, I have some ideas how to push it even further.

The Human Fax Machine

AIM:
Collaboratively invent a sound-based code system to transmit an image through space.

HOW IT WORKS:
Your group gets one unsophisticated soundmaking device:
eg a spoon+glass, or a bell, or a jar with dried chickpeas.

As a group, develop your transmission/reception system before you play the game.

Your group splits into two sub-teams:
The “ENCODERS”, who transmit the image-message, and the “DECODERS”, who receive it.

You should write down your code, so that both the ENCODERS and the DECODERS have a working copy of it.

Test your system out with a simple graphic image (a line drawing) that you draw yourself.

Discuss how it works, and refine it by answering the following questions.

QUESTIONS TO ASK YOURSELVES:
-is your code appropriate for the soundmaking device you are allocated?
-what if the ENCODERS make a mistake when transmitting part of the image?
-what if the DECODERS make a mistake when receiving part of the image?
-how do you deal with “noise” in your system?
-what if you need to clarify, pause, or start from scratch?

Don’t agonise over making it perfect. Make sure you leave enough time to play the game!

HOW TO PLAY THE GAME:
Your team will be allocated an image you have never seen before.
THE ENCODERS will be handed the image, but the DECODERS must not see it.

The ENCODERS sit on one side of a partition and the DECODERS sit on the other side.
The two cannot see each other. Nobody is permitted to speak.

The ENCODERS use their soundmaking device to transmit the encoded image.
On the other side of the partition, the DECODERS listen carefully & decipher the audible sound.
The DECODERS now re-draw the image according to the established code.

Once the transmission is complete, the whole team gets together, discusses what went wrong, improves the code system, and carries out a second transmission.

FINALLY, RECONVENE WITH EVERYBODY AND SHARE:
-what species of code systems you all invented;
-what processes you went through to arrive at them;
-how successful your systems were at approximating the original image
(compare original image to received image);
-what was learned in the process;
-what was frustrating or enjoyable about the process…

Convergence Lab, Hobart

This week, Lizzie and I will be travelling to Hobart to run a workshop for Convergence Lab.

about the lab:

Convergence Lab offers researchers, educators, artists and producers a facilitated environment for collaborative investigation into digital culture and making.

A diverse range of next generation artists will act as catalysts, offering cluster groups a hypothesis to provoke their realm of investigation for each day.

The program has two stages:

Stage 1: Provocation and play – 7, 8, 9 Dec 2011
Stage 2: Curriculum enrichment – 12, 13, 14 Dec 2011

This is a facilitated curriculum design and program development process offered to staff from the Tasmanian School of Art and College teachers undertaking the Graduate Certificate of Fine Arts and Design.

We will be presenting as part of Stage 1.

Looking forward to meeting a bunch of amazing people who are going to be taking part.